Journal

These are excerpts from one student's Kodu journal.


 * The hardest thing that I encountered was kodu's limited amount of options. The reason why is because it think of this amazing and complex game but than when it comes down to making it I had to take out like 70% of what I originally wanted.
 * What I found was really easy was designing the maps.
 * I overcame my obstacles by just realizing that the program isn't the most advanced out there and I just have to accept that and make the best game I can with the limited options.
 * IM NOT GOING TO LIE I HAVE NOT DONE ANY KODU IN CLASS! I'VE DONE IT ALL AT HOME BECAUSE THE COMPUTER AT SCHOOLS ARE EXTREMELY LAGGY!
 * an obstacle I found while making my "Super Kodu" game was trying to find out how to make platforms. I resolved this by going on google/youtube any possible form of resource to find a tutorial on how to do it
 * MY FINAL PROBLEM: In my "Kodu Portal Maze" game I had A LOT of issues making multiple portals and stages because a lot a triggers kept messing up and whenever I added a new one the other ones wouldn't work properly. I resolved the problem by looking over ALL of my scripts which took about 2-3 hours to tweek and look over. But in the end the assignment is something I'm extremely proud of